Messed around with the stereo rig in Maya this morning as there was a problem with animating the camera along a path which is quite important when making an animation in Maya. However, I have come up with the solution to this problem. Because the camera is made up of 3 cameras in the rig this means that the attributes are already linked together so just simply trying to animate along a path cant work so what i have done is simple I've made a nurb controller for the camera which is then parented to the camera rig so the camera follows the nurb and the nurb follows the path so problem solved.
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