Anyways got most of the face set up just a few weights that need some attention but i could ignore them until i start the animation and try to spot them from the test renders.
I've made some more improvements to the rig. Ive added more controls to the head for rotation and movement parented all the nurbs to the root and I've also renamed every part of so that things aren't so confusing. Next today ill get the fist roll done and set up the driven keys for the leg muscles and the arms. 4pm now so I should get this done by the tonight.


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